GH ↗

Hello


Software Engineer / Open Source Enthusiast / Builder

"Pedro Planel — Building reliable systems, pragmatic tools, and clean digital experiences."

I am a software engineer focused on building robust backend systems, distributed architectures, and pragmatic developer tools. With a strong foundation in computer science and practical systems programming, I enjoy solving complex engineering challenges and creating simple, maintainable software that lasts.

Contact → (Open for collaboration)

Philosophy

  • Simplicity over complexity.
  • Build for durability.
  • Ship, measure, and iterate.

Projects


Explorations across systems programming, web technologies, and interactive graphics. I like crafting tools and demonstrations that prove concepts with lean, efficient architectures.

View GitHub →
Game of Life DEMO ↗

Interactive Conway's Game of Life simulation built with WebAssembly and WebGL for high performance rendering.

WebAssembly WebGL Rust

Blog


Thoughts and notes on software engineering, distributed systems, developer workflows, and architecture patterns. Writing to think clearly and document learnings.

View Posts → (Coming soon)

Contact


Email pplanel@gmail.com
GitHub github.com/pplanel
Website pplanel.dev
Status Available for select engineering projects